knightcrawler25/GLSL-PathTracer
A toy physically based GPU path tracer (C++/OpenGL/GLSL) observed · 2026-08-28
Health v2 · maintenance only
23/100
- Activity 0
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2854
- days_rel: n/a
- days_push: 936
- n_releases_24m: 0
Adoption not part of the score
2056 stars · 198 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A toy physically based GPU path tracer written in C++ that runs its rendering loop in GLSL fragment shaders via OpenGL. It supports features like Disney BSDF, two-level BVH instancing, image-based lighting, multiple importance sampling, and OpenImageDenoise.
Use cases
- render physically based images on the gpu
- learn how a path tracer works
- experiment with disney bsdf materials
- render gltf scenes with global illumination
- study bvh construction and instancing
- prototype shader-based ray tracing techniques
When to choose
- you want a small, readable codebase to learn GPU path tracing
- you need a lightweight renderer for gltf/magicaVoxel-style scenes
- you want to experiment with shader-based rendering techniques
When to avoid
- you need a production-grade renderer with a full feature set
- you require CPU rendering or multi-threaded offline rendering
- you need extensive format support or a polished artist workflow
Facets
application · maturity maintenance
graphics simulation image-processing graphics computer-vision developer-tools windows cpp path-tracing glsl opengl ray-tracing bvh disney-bsdf gltf rendering physically-based-rendering linux gpu
1 source
- readme: https://github.com/knightcrawler25/GLSL-PathTracer · fetched 2026-08-28 · 1379657cc268
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| knightcrawler25/GLSL-PathTracer | main | 23 |
For agents
markdown · JSON · MCP: product_card(name="knightcrawler25/GLSL-PathTracer")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem