Ross ROSS = Recommend OSS · open-source software intelligence for agents

gl-transitions/gl-transitions resource

The open collection of GL Transitions observed · 2026-08-28

github.com/gl-transitions/gl-transitions · homepage · GLSL · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

72/100

  • Activity 88
  • Release rhythm 35
  • Longevity 100

Flags: no_releases no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3392
  • days_rel: n/a
  • days_push: 72
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

2130 stars · 325 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

An open collection of GLSL transition shaders that smoothly animate between two textures using a progress value from 0.0 to 1.0. It follows the GL Transition Specification v1 and is distributed as an npm package with a companion gallery website.

Use cases

  • add crossfade and wipe effects between video frames
  • animate transitions between two images in a WebGL app
  • find reusable GLSL transition shaders for a video editor
  • implement slideshow transitions in the browser
  • apply stylized transitions in a motion graphics pipeline

When to avoid

  • you need CPU-based image transitions without shader support
  • you need a full video editing framework rather than transition shaders
  • you require a permissive license for redistribution and cannot accept the custom license terms

Facets

dataset · maturity stable

graphics animation graphics web-development media cross-platform glsl transitions webgl video-editing shaders open-collection shader gpu

2 sources

Member repositories

RepositoryRoleHealth v2
gl-transitions/gl-transitionsmain72

For agents

markdown · JSON · MCP: product_card(name="gl-transitions/gl-transitions")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem