Ross ROSS = Recommend OSS · open-source software intelligence for agents

galacean/engine

A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF. observed · 2026-08-28

github.com/galacean/engine · homepage · TypeScript · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

87/100

  • Activity 99
  • Release rhythm 63
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: 3
  • age_days: 2094
  • days_rel: 247
  • days_push: 7
  • n_releases_24m: 46

Full methodology

Adoption not part of the score

5878 stars · 410 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

Galacean Engine is a high-performance, real-time interactive 2D/3D engine written in TypeScript, built on WebGL/WebGL2 with support for animation, physics, GUI, particles, and WebXR. It can be used via pure code (npm package) or a browser-based online editor, and targets web, mobile, and WeChat minigame platforms.

Use cases

  • build 3D games that run in the browser
  • create interactive 3D product showrooms with PBR rendering
  • develop AR/XR experiences with WebXR
  • make 2D sprite-based games and animations for web and WeChat minigames
  • render glTF models with lighting, physics, and particle effects
  • build digital twin and educational interactive web apps
  • collaborate with artists using an online visual scene editor

When to choose

  • you need a lightweight, mobile-first WebGL engine with strong 2D and 3D support
  • you want built-in physics, animation, GUI, and particle systems in one engine
  • you prefer TypeScript and a component-based architecture
  • you want an optional online editor with asset import (.glb, .fbx, .hdr) and project export
  • you target WeChat minigames or Alipay mini-programs

When to avoid

  • you need native desktop or console deployment
  • you require a very large ecosystem of third-party plugins and community content like Three.js offers
  • you need Vulkan/Metal-level graphics features beyond WebGL2
  • your project depends on engines with long-established enterprise support contracts

Facets

framework · maturity active

game-engine graphics animation gui wasm graphics web-development simulation browser cross-platform webgl webgl2 gltf typescript 3d-engine 2d-engine webxr shader-lab particle-system editor mobile-first physics game-development web-server wechat nodejs

7 sources

Member repositories

RepositoryRoleHealth v2
galacean/enginemain87

For agents

markdown · JSON · MCP: product_card(name="galacean/engine")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem