fouber/lottery
年会抽奖程序 observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3131
- days_rel: n/a
- days_push: 953
- n_releases_24m: 0
Adoption not part of the score
1628 stars · 610 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A browser-based lottery/raffle application for company annual party (年会) prize draws, written in JavaScript. It animates a spinning sphere of participants and randomly selects winners in configurable batch sizes, marking past winners to prevent repeat wins.
Use cases
- run a random prize draw at a company annual party
- pick winners from an employee list on a big screen
- draw multiple winners at once (30, 10, 5, 2, or 1)
- ensure previous winners cannot win twice
- host an interactive raffle with start/stop animation
When to choose
- you need a quick, free, browser-based raffle for a company event
- you want a visually engaging spinning-ball draw for a projector
- you need batch draws with no-repeat winners and no backend setup
When to avoid
- you need cryptographically secure or auditable randomness
- you require a license or commercial support
- you need custom prize tiers, weighted odds, or integration with external systems
Facets
application · maturity maintenance
gui animation data-visualization web-development frontend developer-tools entertainment browser cross-platform lottery raffle company-event random-draw chinese web-server
2 sources
- readme: https://github.com/fouber/lottery · fetched 2026-08-28 · 1aa2d7077e49
- homepage: https://fouber.github.io/lottery/ · fetched 2026-08-29 · 52b079ee8c71
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| fouber/lottery | main | 32 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem