ProjectPhysX/FluidX3D
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use. observed · 2026-08-28
Health v2 · maintenance only
90/100
- Activity 99
- Release rhythm 72
- Longevity 100
Flags: no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: 69.0
- age_days: 1490
- days_rel: 111
- days_push: 10
- n_releases_24m: 9
Adoption not part of the score
5250 stars · 472 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
FluidX3D is a high-performance lattice Boltzmann method computational fluid dynamics (CFD) application written in C++/OpenCL. It runs on all GPUs and CPUs with exceptional speed and memory efficiency, and includes interactive visualization and benchmarking capabilities.
Use cases
- simulate fluid flow around objects on GPU
- run CFD simulations without expensive licenses
- benchmark GPU and CPU floating-point and memory performance
- visualize fluid dynamics interactively in 3D
- compute forces and torques on bodies in a flow
- run multi-GPU CFD simulations on a single machine
- voxelize STL meshes into simulation grids
When to choose
- you need fast, memory-efficient lattice Boltzmann CFD on any GPU vendor via OpenCL
- you want free-for-non-commercial-use fluid simulation with interactive visualization
- you want to stress-test or benchmark GPUs/CPUs with a real scientific workload
- you need cross-vendor multi-GPU scaling on one node
When to avoid
- you need commercial-use CFD without licensing restrictions (license is non-commercial only)
- you need general-purpose CFD with meshes, turbulence models, or heat/solver features beyond LBM
- you need a library to embed in your own code rather than a standalone application
- your environment lacks OpenCL support
Facets
application · maturity active
simulation graphics gpu-computing benchmarking data-visualization simulation graphics gpu-computing performance cross-platform windows cpp cfd lattice-boltzmann opencl fluid-dynamics hpc fluid-simulation gpgpu multi-gpu voxelization raytracing physics scientific-computing linux macos gpu
2 sources
- readme: https://github.com/ProjectPhysX/FluidX3D · fetched 2026-08-28 · b1986f87dead
- homepage: https://youtube.com/@ProjectPhysX · fetched 2026-08-29 · 6635947985e2
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| ProjectPhysX/FluidX3D | main | 90 |
For agents
markdown · JSON · MCP: product_card(name="ProjectPhysX/FluidX3D")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem