ashblue/fluid-behavior-tree
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern. observed · 2026-08-28
Health v2 · maintenance only
59/100
- Activity 81
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3061
- days_rel: 662
- days_push: 117
- n_releases_24m: 1
Adoption not part of the score
1181 stars · 126 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A code-driven behavior tree library for Unity3D built with the builder pattern and a fluent API. It includes pre-built task nodes, a runtime tree visualizer for debugging, and support for custom reusable nodes.
Use cases
- build AI behavior trees for Unity game characters
- create NPC decision-making logic in C# without visual editors
- debug behavior trees at runtime in the Unity editor
- write maintainable game AI for large Unity projects
- define enemy AI state logic with a fluent builder API
When to choose
- you want code-first behavior trees instead of node-graph editors in Unity
- you need a lightweight, well-tested behavior tree library with no integration overhead
- you want runtime visualization of your AI trees for debugging
When to avoid
- you need a visual node-based behavior tree editor for designers
- your project is not built on Unity
- you need behavior trees outside of game AI contexts
Facets
library · maturity active
game-engine simulation developer-tools artificial-intelligence gaming-tools game-engine cross-platform behavior-tree unity3d builder-pattern ai game-ai fluent-api game-development
1 source
- readme: https://github.com/ashblue/fluid-behavior-tree · fetched 2026-08-28 · bd6e68674a5c
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| ashblue/fluid-behavior-tree | main | 59 |
For agents
markdown · JSON · MCP: product_card(name="ashblue/fluid-behavior-tree")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem