ovidiuch/flatris
Fast-paced two-player web game observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4462
- days_rel: n/a
- days_push: 762
- n_releases_24m: 0
Adoption not part of the score
1503 stars · 5661 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Flatris is a fast-paced two-player Tetris-style web game built with React and Redux, featuring both UI and server components. It is a progressive web app (PWA) that supports offline play.
Use cases
- play a two-player Tetris game in the browser
- install an offline-capable PWA game
- study a React and Redux game architecture
- host a self-hosted multiplayer browser game
- learn how to build a real-time web game with a server component
When to choose
- you want a polished, playable browser-based Tetris clone with multiplayer
- you need an offline-capable PWA game example
- you want a reference implementation of React/Redux game state management
When to avoid
- you need a general-purpose game engine or framework
- you want a highly extensible game with a plugin ecosystem or roadmap
- you need a native mobile or desktop game
Facets
application · maturity active
game-engine state-management websocket http-server web-development frontend gaming-tools browser cross-platform tetris multiplayer pwa offline-first react redux two-player web-game game-development web-server nodejs
1 source
- readme: https://github.com/ovidiuch/flatris · fetched 2026-08-28 · 338f4e0245f6
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| ovidiuch/flatris | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="ovidiuch/flatris")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem