fizzyedit/fizzy
Pixel art editor made with Zig observed · 2026-08-28
Health v2 · maintenance only
98/100
- Activity 98
- Release rhythm 98
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: 1
- age_days: 1903
- days_rel: 14
- days_push: 13
- n_releases_24m: 28
Adoption not part of the score
1457 stars · 40 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Fizzy is a cross-platform, open-source modular editor written in Zig that starts as an empty shell and loads compiled plugins to provide functionality. Its flagship plugin, pixi, turns it into a pixel art editor with animation frames, sprite sheet slicing, and atlas packing for game development.
Use cases
- edit pixel art sprites for my game
- create animation frames for a 2d character
- pack sprites into an atlas for my game engine
- slice an existing sprite sheet into tiles
- try a pixel art editor in the browser
- develop plugins for a modular editor in Zig
When to avoid
- you need a mature, stable tool for production art pipelines — fizzy is in early development
- you need advanced raster image editing beyond pixel art
- you require Photoshop/Aseprite-level feature depth
Facets
application · maturity experimental
editor gui image-processing plugin-system animation graphics cross-platform cross-platform windows browser pixel-art zig imgui dvui sprite-atlas modular-editor plugin-sdk 2d game-development gamedev macos linux
2 sources
- readme: https://github.com/fizzyedit/fizzy · fetched 2026-08-28 · fc86f6022f5f
- homepage: https://fizzyed.it/ · fetched 2026-08-29 · 1dd0acc5b9c0
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| fizzyedit/fizzy | main | 98 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem