fizzyedit/fizzy
Application and plugin framework written in Zig observed · 2026-10-22
Health v2 · maintenance only
96/100
- Activity 100
- Release rhythm 88
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-10-22. Adoption (stars, forks) is never an input.
- gap_med: 0.0
- age_days: 1952
- days_rel: 2
- days_push: 0
- n_releases_24m: 69
Adoption not part of the score
1499 stars · 42 forks observed · 2026-10-22
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Fizzy is a cross-platform, open-source modular editor written in Zig that starts as an empty shell and loads compiled plugins to provide functionality. Its flagship plugin, pixi, turns it into a pixel art editor with animation frames, sprite sheet slicing, and atlas packing for game development.
Use cases
- edit pixel art sprites for my game
- create animation frames for a 2d character
- pack sprites into an atlas for my game engine
- slice an existing sprite sheet into tiles
- try a pixel art editor in the browser
- develop plugins for a modular editor in Zig
When to avoid
- you need a mature, stable tool for production art pipelines — fizzy is in early development
- you need advanced raster image editing beyond pixel art
- you require Photoshop/Aseprite-level feature depth
Facets
application · maturity experimental
editor gui image-processing plugin-system animation graphics cross-platform cross-platform windows browser pixel-art zig imgui dvui sprite-atlas modular-editor plugin-sdk 2d game-development gamedev macos linux
2 sources
- readme: https://github.com/fizzyedit/fizzy · fetched 2026-10-22 · fc86f6022f5f
- homepage: https://fizzyed.it/ · fetched 2026-08-29 · 1dd0acc5b9c0
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| fizzyedit/fizzy | main | 96 |
For agents
Data as of 2026-10-19T08:05:51.212177+00:00 · Report a problem