BleuBleu/FamiStudio
FamiStudio NES Music Editor observed · 2026-08-28
Health v2 · maintenance only
93/100
- Activity 97
- Release rhythm 85
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: 38.0
- age_days: 2590
- days_rel: 23
- days_push: 23
- n_releases_24m: 13
Adoption not part of the score
1933 stars · 140 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
FamiStudio is a cross-platform NES music editor written in C# that lets users compose chiptune music using the NES/Famicom sound hardware. It includes a piano-roll style editor, built-in audio emulation, and MIDI input support.
Use cases
- compose NES chiptune music
- make music for retro games
- edit FamiTracker songs
- create 8-bit soundtracks
- convert MIDI to NES music
- produce chiptune tracks on desktop or Android
When to choose
- you want a modern GUI tracker for NES/Famicom music
- you need cross-platform chiptune composition including Android
- you are making music for homebrew NES games
When to avoid
- you need music production for other consoles or general audio formats
- you want a DAW for modern instruments and samples
- you need collaborative or plugin-extensible music software
Facets
application · maturity active
audio-processing gui editor gaming-tools media cross-platform windows cross-platform nes-music chiptune tracker music-editor famitracker sound-design retro-gaming audio macos linux android desktop
1 source
- readme: https://github.com/BleuBleu/FamiStudio · fetched 2026-08-28 · dc31f51f7796
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| BleuBleu/FamiStudio | main | 93 |
For agents
markdown · JSON · MCP: product_card(name="BleuBleu/FamiStudio")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem