ezEngine/ezEngine
An open source C++ game engine. observed · 2026-08-28
Health v2 · maintenance only
90/100
- Activity 99
- Release rhythm 74
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: 167
- age_days: 4542
- days_rel: 13
- days_push: 8
- n_releases_24m: 4
Adoption not part of the score
2000 stars · 257 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
ezEngine is a free, open source C++ game engine with a modular, plugin-based architecture and a feature-rich editor. It provides a full ECS scenegraph, rendering (D3D11 and Vulkan), physics, sound, visual scripting, and well-tested base libraries usable as a foundation for custom technology.
Use cases
- build a 3d game in c++
- open source game engine alternative to unity
- prototype games with visual scripting
- foundation libraries for building a custom engine
- ecs based game engine for windows
- learn how a game engine works internally
When to choose
- you want full C++ access and a modular engine you can strip down or extend
- you need a solid, unit-tested foundation (containers, scenegraph, resource streaming) for custom tech
- you develop primarily on Windows and want a complete editor with visual scripting
- you want to replace engine subsystems like physics or sound with your own plugins
When to avoid
- you need full engine features on Linux or macOS, where only base libraries are fully functional
- you want a beginner-friendly engine with a large asset store and community like Unity or Godot
- you target consoles without arranging unofficial ports through third parties
- you prefer not to build from source, since prebuilt releases are infrequent
Facets
framework · maturity active
game-engine graphics simulation plugin-system sdk graphics cross-platform simulation windows cpp ecs visual-scripting angelscript d3d11 vulkan jolt-physics fmod editor modular-engine game-development linux macos android
10 sources
- readme: https://github.com/ezEngine/ezEngine · fetched 2026-08-28 · 4d583388b0ce
- homepage: https://ezEngine.net · fetched 2026-08-29 · 2282256b6261
- site_page: https://ezengine.net/pages/docs/build/cmake-config.html · fetched 2026-08-29 · 42f3d8f3963e
- site_page: https://ezengine.net/pages/docs/appendix/container-usage.html · fetched 2026-08-29 · e6d123fe904f
- site_page: https://ezengine.net/pages/docs/runtime/world/world-overview.html · fetched 2026-08-29 · 09cbdfe3da5a
- site_page: https://ezengine.net/pages/docs/build/supported-platforms.html · fetched 2026-08-29 · 8c34c13f34dd
- site_page: https://ezengine.net/pages/docs/custom-code/custom-code-overview.html · fetched 2026-08-29 · 1c6e40ce34cc
- site_page: https://ezengine.net/pages/getting-started/how-to-contribute.html · fetched 2026-08-29 · 8974c0751aaf
- site_page: https://ezengine.net/pages/getting-started/binaries.html · fetched 2026-08-29 · 62aa4355cbec
- site_page: https://ezengine.net/pages/docs/docs-overview.html · fetched 2026-08-29 · 644af46b0dc1
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| ezEngine/ezEngine | main | 90 |
For agents
markdown · JSON · MCP: product_card(name="ezEngine/ezEngine")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem