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mapbox/earcut.hpp

Fast, header-only polygon triangulation observed · 2026-08-28

github.com/mapbox/earcut.hpp · C++ · ISC (permissive) observed · 2026-08-28

Health v2 · maintenance only

82/100

  • Activity 91
  • Release rhythm 59
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4214
  • days_rel: 61
  • days_push: 57
  • n_releases_24m: 1

Full methodology

Adoption not part of the score

1023 stars · 152 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A fast, header-only C++ port of the earcut.js polygon triangulation library, implementing a modified ear-slicing algorithm optimized with z-order curves and spatial hashing. It handles holes, self-intersections, and degeneracies, producing triangle indices suitable for real-time rendering of geographic and other 2D polygon data.

Use cases

  • triangulate polygons with holes in C++
  • convert geographic polygon shapes to triangle meshes for rendering
  • fast real-time tessellation for a map renderer
  • triangulate self-intersecting or non-simple polygons robustly
  • header-only polygon triangulation without dependencies
  • generate triangle indices for WebGL/OpenGL drawing

When to choose

  • you need a small, dependency-free, header-only triangulation library
  • raw triangulation speed matters more than guaranteed optimal mesh quality
  • you're rendering geographic or map polygons in real time
  • your polygons may contain holes, degeneracies, or self-intersections

When to avoid

  • you need mathematically guaranteed-correct triangulation of arbitrary polygons
  • you require high-quality Delaunay meshes as the primary output
  • you need 3D or constrained Delaunay triangulation

Facets

library · maturity stable

graphics math parser graphics cpp cross-platform header-only triangulation tessellation computational-geometry ear-clipping polygon-mesh algorithms maps game-development

1 source

Member repositories

RepositoryRoleHealth v2
mapbox/earcut.hppmain82

For agents

markdown · JSON · MCP: product_card(name="mapbox/earcut.hpp")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem