TTimo/doom3.gpl
Doom 3 GPL source release observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 5398
- days_rel: n/a
- days_push: 1569
- n_releases_24m: 0
Adoption not part of the score
4631 stars · 1763 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
The official GPL-3.0 source code release of id Software's Doom 3 game engine, provided without game data assets. It can be compiled on Windows, Linux, and macOS for engine study, modding, and porting work.
Use cases
- study the Doom 3 engine source code
- build a modified Doom 3 engine for modding
- port Doom 3 to a new platform
- learn how id Tech 4 renders stencil shadows
- create a total conversion mod for Doom 3
When to choose
- you own Doom 3 game data and want to run or modify the engine
- you want to study a classic id Tech 4 codebase
- you are building a fork or port of the Doom 3 engine
When to avoid
- you want a modern, actively developed engine - community forks are better maintained
- you need a complete playable game - game assets are not included
- you want a general-purpose engine for new projects
Facets
application · maturity maintenance
game-engine graphics simulation graphics gaming-tools windows cpp id-software doom-3 source-release fps carmack game-source-code game-development linux macos
1 source
- readme: https://github.com/TTimo/doom3.gpl · fetched 2026-08-28 · 0ea4227627a4
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| TTimo/doom3.gpl | main | 32 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem