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runevision/Dither3D

Surface-Stable Fractal Dithering observed · 2026-08-28

github.com/runevision/Dither3D · ShaderLab · MPL-2.0 (copyleft) observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 5
  • Release rhythm 35
  • Longevity 41

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 587
  • days_rel: n/a
  • days_push: 570
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1585 stars · 104 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

An implementation of Surface-Stable Fractal Dithering, a novel dithering technique for 3D surfaces where dither dots stick to surfaces while maintaining constant screen-space size. It ships as Unity shaders and textures with an example project demonstrating grayscale, RGB, and CMYK halftone modes.

Use cases

  • apply 1-bit dithering effects to 3D scenes
  • create halftone CMYK rendering in Unity
  • make dither patterns that stick to moving 3D surfaces
  • achieve retro low-resolution looks in modern 3D games
  • experiment with novel real-time shader techniques
  • render stylized non-photorealistic 3D graphics

When to choose

  • you use Unity's Built-in Render Pipeline and want surface-stable dithering
  • you need stylized retro or halftone visuals in a 3D project
  • you want a reference implementation of fractal dithering research

When to avoid

  • you need dithering for 2D images or post-processing only
  • you use URP/HDRP without porting the shaders
  • your project is not built with Unity

Facets

library · maturity stable

graphics image-processing graphics computer-vision game-engine cross-platform dithering shaders unity rendering fractal-dithering 3d-graphics shader game-development

1 source

Member repositories

RepositoryRoleHealth v2
runevision/Dither3Dmain23

For agents

markdown · JSON · MCP: product_card(name="runevision/Dither3D")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem