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microsoft/DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. observed · 2026-08-28

github.com/microsoft/DirectXShaderCompiler · C++ · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

89/100

  • Activity 99
  • Release rhythm 71
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: 97
  • age_days: 3557
  • days_rel: 35
  • days_push: 7
  • n_releases_24m: 6

Full methodology

Adoption not part of the score

3629 stars · 897 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

Microsoft's DirectX Shader Compiler (DXC), an LLVM/Clang-based compiler that translates HLSL shader programs into DXIL bytecode for DirectX and SPIR-V for Vulkan. It ships as a CLI tool (dxc.exe), shared libraries for programmatic compilation/validation, and command-line DXIL validators.

Use cases

  • compile HLSL shaders to DXIL for DirectX 12
  • compile HLSL to SPIR-V for Vulkan
  • validate DXIL shader bytecode before driver consumption
  • disassemble and inspect compiled shader binaries
  • integrate shader compilation into a game build pipeline
  • experiment with new HLSL language features and shader models

When to choose

  • building DirectX 12 or Vulkan applications that need shader model 6.0+ features
  • automating offline shader compilation in build pipelines
  • needing programmable compiler APIs via dxcompiler.dll/so
  • contributing to or extending HLSL language evolution

When to avoid

  • targeting legacy shader models below 6.0 (use FXC instead)
  • needing a general-purpose C/C++ compiler (use upstream LLVM/Clang)
  • working on platforms where only prebuilt DXC binaries are unavailable and building LLVM is impractical

Facets

cli-tool · maturity active

compiler developer-tools graphics compilers developer-tools windows cross-platform cli hlsl dxil spir-v llvm clang shader-compilation directx vulkan gpu-drivers game-development linux macos

1 source

Member repositories

RepositoryRoleHealth v2
microsoft/DirectXShaderCompilermain89

For agents

markdown · JSON · MCP: product_card(name="microsoft/DirectXShaderCompiler")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem