mitallast/diablo-js
Isometric minimal-code style game at html5 canvas and javascript observed · 2026-09-03
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 5184
- days_rel: n/a
- days_push: 1422
- n_releases_24m: 0
Adoption not part of the score
1004 stars · 252 forks observed · 2026-09-03
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
An isometric minimal-code style game rendered on HTML5 canvas with JavaScript, recreating a level from Diablo 2. It includes tools for extracting levels, images, and other resources from original Diablo 2 files.
Use cases
- play an isometric diablo-like game in the browser
- render isometric game graphics on html5 canvas
- extract sprites and levels from diablo 2 files
- learn how to build a canvas-based isometric game
- generate shadow tiles for game sprites
When to choose
- you want a lightweight browser-based isometric game demo
- you need tools to extract Diablo 2 game assets
- you're learning isometric rendering on canvas
When to avoid
- you need a full-featured production game engine
- you want a modern actively developed game project
- you need cross-platform native game support
Facets
application · maturity maintenance
game-engine graphics image-processing graphics gaming-tools browser isometric html5-canvas diablo-2 retro-gaming game-demo asset-extraction game-development javascript web
1 source
- readme: https://github.com/mitallast/diablo-js · fetched 2026-09-03 · a739dc40af35
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| mitallast/diablo-js | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="mitallast/diablo-js")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem