megai2/d912pxy
DirectX9 to DirectX12 API proxy for Guild Wars 2 observed · 2026-09-03
Health v2 · maintenance only
10/100
- Activity 0
- Release rhythm 8
- Longevity 100
Flags: archived no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2816
- days_rel: n/a
- days_push: 1649
- n_releases_24m: 0
Adoption not part of the score
1003 stars · 87 forks observed · 2026-09-03
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A DirectX 9 to DirectX 12 API translation proxy library designed specifically for Guild Wars 2, allowing the game to use DX12 without code changes. It reduces CPU-side API overhead and improves frame rates in CPU-bound scenarios.
Use cases
- improve guild wars 2 performance
- reduce directx 9 api overhead
- run gw2 on directx 12
- boost fps in cpu-bound game scenes
- translate dx9 calls to dx12 without modifying game code
When to choose
- you play Guild Wars 2 and want better frame rates, especially in CPU-heavy scenes
- you want to try DX12 rendering in a DX9 game without code changes
When to avoid
- you need support for other games (not planned)
- you need a fully stable, bug-free experience (minor crashes and visual bugs expected)
- you need active development (project is slated for archival once GW2's DX11 beta ends)
Facets
library · maturity maintenance
graphics game-engine proxy gaming-tools graphics windows windows cpp directx9 directx12 api-proxy guild-wars-2 performance-optimization dll-injection
1 source
- readme: https://github.com/megai2/d912pxy · fetched 2026-09-03 · 7855065796e4
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| megai2/d912pxy | main | 10 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem