rpavlik/cmake-modules
My collection of CMake modules observed · 2026-08-28
Health v2 · maintenance only
35/100
- Activity 6
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 5802
- days_rel: n/a
- days_push: 569
- n_releases_24m: 0
Adoption not part of the score
1071 stars · 223 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A collection of CMake modules, including find modules for virtual reality and physical simulation packages, general-purpose utility modules, and workarounds for older CMake versions. Modules are designed to be vendored into a project's cmake subdirectory via git subtree or manual copying.
Use cases
- find cmake modules for vr and physics libraries
- vendor cmake utility modules into my project
- cmake find modules for openhmd and simulation packages
- workarounds for old cmake versions
- reuse cmake modules across projects
When to choose
- you need find modules for VR or physical simulation libraries
- you want battle-tested CMake utility modules to vendor into your build
- you support old CMake versions and need compatibility workarounds
When to avoid
- you use a build system other than CMake
- you prefer FetchContent/CPM over vendoring module files
- you need a package manager rather than copy-in modules
Facets
library · maturity active
build-tool developer-tools documentation developer-tools cross-platform cross-platform cli cmake find-modules build-system cmake-modules virtual-reality physical-simulation automation
1 source
- readme: https://github.com/rpavlik/cmake-modules · fetched 2026-08-28 · 64742747b3f2
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| rpavlik/cmake-modules | main | 35 |
For agents
markdown · JSON · MCP: product_card(name="rpavlik/cmake-modules")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem