BernardoGiordano/Checkpoint
Fast and simple homebrew save management framework for 3DS and Switch. observed · 2026-08-28
Health v2 · maintenance only
99/100
- Activity 99
- Release rhythm 99
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: 17
- age_days: 3283
- days_rel: 7
- days_push: 7
- n_releases_24m: 12
Adoption not part of the score
3058 stars · 167 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Checkpoint is a homebrew save management application for Nintendo 3DS and Switch that backs up and restores game save data with a lightweight GUI. It also acts as a framework with an on-console scripting engine, FTP/MTP servers, and wireless save transfer.
Use cases
- back up 3DS game saves to SD card
- restore Switch save data after console issues
- transfer saves wirelessly between consoles
- sync saves to Google Drive from a console
- manage DSiWare and GBA VC saves
- access save backups from PC over FTP or USB
- write custom scripts to manipulate save data
When to avoid
- you need save management on platforms other than 3DS or Switch
- you require official/legitimate online save cloud services
Facets
application · maturity active
backup file-system gui plugin-system gaming-tools files cross-platform cross-platform embedded nintendo-3ds nintendo-switch homebrew save-management save-backup save-restore scripting-engine ftp-server mtp backup
1 source
- readme: https://github.com/BernardoGiordano/Checkpoint · fetched 2026-08-28 · 79d9757dbcc7
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| BernardoGiordano/Checkpoint | main | 99 |
For agents
markdown · JSON · MCP: product_card(name="BernardoGiordano/Checkpoint")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem