Ross ROSS = Recommend OSS · open-source software intelligence for agents

davyxu/cellnet

High performance, simple, extensible golang open source network library observed · 2026-08-28

github.com/davyxu/cellnet · Go · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

77/100

  • Activity 99
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4033
  • days_rel: n/a
  • days_push: 9
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

4057 stars · 870 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

cellnet is a high-performance, componentized, extensible open-source network library for Go, supporting TCP, UDP, HTTP, and WebSocket transports with pluggable codecs (Protobuf, JSON, binary, ProtoPlus). It provides queue-based single/multi-threaded message processing models and synchronous/asynchronous RPC, widely used for game servers and device communication.

Use cases

  • build a game server with custom binary protocols in Go
  • implement RPC between backend microservices
  • create a gateway server forwarding messages between clients and logic servers
  • communicate with Unity3D clients using a private protocol
  • build a TCP server with automatic reconnection and graceful restart
  • exchange mixed-format messages (protobuf, JSON) over the same connection
  • network communication between ARM/embedded devices

When to choose

  • you need a flexible, extensible socket/RPC layer for game or real-time servers in Go
  • you want mixed codec support (protobuf, JSON, custom binary) without changing code
  • you need queue-based concurrency models (single-threaded async, per-connection goroutines, fully concurrent)
  • you want a lightweight unified peer abstraction across TCP, UDP, WebSocket, and HTTP

When to avoid

  • you need a production-grade full-featured HTTP server for large-scale web traffic (use gin or similar)
  • you want a batteries-included game framework with entities, scenes, or matchmaking - cellnet is a networking layer only
  • your project is not in Go

Facets

library · maturity stable

networking rpc serialization websocket http-server message-queue networking backend developer-tools go windows cross-platform tcp-server udp protobuf game-server event-queue codec socket game-development linux macos

1 source

Member repositories

RepositoryRoleHealth v2
davyxu/cellnetmain77

For agents

markdown · JSON · MCP: product_card(name="davyxu/cellnet")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem