DavidHDev/canvas-ui
A library of creative canvas components. Real HTML with WebGL effects running over it. React, Vue, Svelte, vanilla. observed · 2026-08-28
Health v2 · maintenance only
57/100
- Activity 98
- Release rhythm 35
- Longevity 3
Flags: no_releases young no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 48
- days_rel: n/a
- days_push: 14
- n_releases_24m: 0
Adoption not part of the score
4320 stars · 215 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
An open-source, framework-agnostic library of creative UI components drawn on canvas, where real HTML is rendered inside a canvas element with WebGL shader effects running over it. Components are distributed via a shadcn registry as standalone source files in React, Solid, Preact, Vue, Svelte, and vanilla TypeScript flavors.
Use cases
- add fluid simulation effects over live HTML in a hero section
- create shader-based visual effects on interactive web pages
- build creative landing pages with WebGL canvas components
- render real DOM content inside a canvas as a shader texture
- copy-paste creative coding components into a React or Vue project
- add particle reveal and distortion effects to a website
When to choose
- you want GPU-powered visual effects layered over fully interactive HTML
- you use shadcn-style copy-paste component workflows and want to own the source code
- you need framework-agnostic components across React, Vue, Svelte, Solid, Preact, or vanilla TS
- you're building expressive landing pages or creative web experiences
When to avoid
- you need guaranteed cross-browser support for the full effect, since html-in-canvas is an experimental Chrome feature
- you need a traditional npm package with versioned updates rather than vendored source files
- your project requires strict performance budgets on low-end devices
- you need accessible, text-first UI components without heavy visual effects
Facets
library · maturity active
ui-components animation graphics frontend-framework web-development frontend graphics web-design browser cross-platform canvas webgl shaders glsl threejs html-in-canvas shadcn-registry creative-coding framework-agnostic component-library copy-paste fluid-simulation web-server
4 sources
- readme: https://github.com/DavidHDev/canvas-ui · fetched 2026-08-28 · 8ee54aa24e02
- homepage: https://canvasui.dev/ · fetched 2026-08-29 · c02cd01af1b4
- site_page: https://canvasui.dev/docs · fetched 2026-08-29 · 028de7253009
- site_page: https://canvasui.dev/docs/mcp · fetched 2026-08-29 · a37ee821170f
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| DavidHDev/canvas-ui | main | 57 |
For agents
markdown · JSON · MCP: product_card(name="DavidHDev/canvas-ui")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem