nekocode/CameraFilter
📷 Realtime camera filters on android. observed · 2026-08-28
Health v2 · maintenance only
23/100
- Activity 0
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3680
- days_rel: n/a
- days_push: 2390
- n_releases_24m: 0
Adoption not part of the score
2156 stars · 360 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
An Android demo app that applies realtime camera filters using OpenGL ES shaders. It ports a variety of WebGL shader effects (mosaics, edge detection, chromatic aberration, etc.) to live camera frames.
Use cases
- apply realtime filters to android camera preview
- port shadertoy shaders to opengl es on android
- learn gpu shader-based image effects on mobile
- demo camera filter effects like pixelize and ascii art
When to choose
- you want a reference implementation of OpenGL ES camera filtering on Android
- you need example shader code ported from Shadertoy to mobile
When to avoid
- you need a maintained production camera filter library with active support
- you target iOS or non-Android platforms
Facets
application · maturity maintenance
image-processing graphics android-tools image-processing graphics camera opengl-es shaders realtime-filters java android
1 source
- readme: https://github.com/nekocode/CameraFilter · fetched 2026-08-28 · 91b6cd95f877
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| nekocode/CameraFilter | main | 23 |
For agents
markdown · JSON · MCP: product_card(name="nekocode/CameraFilter")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem