shteeve3d/blender-wiggle-2
Rewrite of blender-wiggle with new features and physics observed · 2026-08-28
Health v2 · maintenance only
21/100
- Activity 0
- Release rhythm 8
- Longevity 91
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 1278
- days_rel: n/a
- days_push: 867
- n_releases_24m: 0
Adoption not part of the score
1013 stars · 74 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Wiggle 2 is a Blender add-on that adds physics-driven secondary motion to armature bones, a ground-up rewrite of the original wiggle bones add-on. It supports pinning, mesh collision, library overrides, and one-click baking of wiggle simulation into keyframes.
Use cases
- add jiggle physics to character bones in Blender
- simulate ropes and chains with bones
- make hair, tails, or accessories react to motion
- bake bone physics simulation into keyframes
- create seamless looping wiggle animation
- pin bones to targets while others react
When to choose
- you need lightweight secondary motion without a full physics engine
- you want bone collision with meshes and friction/bounce control
- you work with linked libraries and need overrides support
- you want quick baking of simulation to keyframes for rendering
When to avoid
- you need rigid body or cloth simulation rather than bone wiggle
- you are not using Blender
- you need GPU-accelerated or real-time game engine physics
Facets
plugin · maturity active
simulation animation graphics media cross-platform python blender-addon wiggle-bones secondary-animation physics-simulation 3d-animation armature keyframe-baking physics game-development blender
1 source
- readme: https://github.com/shteeve3d/blender-wiggle-2 · fetched 2026-08-28 · 08934bcfb301
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| shteeve3d/blender-wiggle-2 | main | 21 |
For agents
markdown · JSON · MCP: product_card(name="shteeve3d/blender-wiggle-2")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem