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hzoo/awesome-gametalks resource

:speech_balloon: A curated list of gaming talks (development, design, etc) observed · 2026-08-28

github.com/hzoo/awesome-gametalks · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

32/100

  • Activity 0
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4254
  • days_rel: n/a
  • days_push: 847
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1180 stars · 52 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A curated awesome-list of gaming talks covering game development, design, and related topics, sourced from GDC, TED, podcasts, and conferences. It organizes links to videos and lectures such as GDC postmortems and design talks.

Use cases

  • find gdc talks about game design
  • learn game development from conference talks
  • curated list of gaming lectures and podcasts
  • game design postmortems to watch
  • inspiration for making my own game

When to choose

  • you want a hand-picked index of high-quality game dev and design talks
  • you are looking for GDC vault links and classic postmortems in one place

When to avoid

  • you need executable tools, libraries, or code
  • you want automatically updated or comprehensive coverage rather than a curated snapshot

Facets

learning-resource · maturity maintenance

documentation gaming-tools tutorials awesome-lists cross-platform awesome-list gdc-talks game-design curated-list podcasts ted-talks game-development

1 source

Member repositories

RepositoryRoleHealth v2
hzoo/awesome-gametalksmain32

For agents

markdown · JSON · MCP: product_card(name="hzoo/awesome-gametalks")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem