Ross ROSS = Recommend OSS · open-source software intelligence for agents

ArztSamuel/Applying_EANNs

A 2D Unity simulation in which cars learn to navigate themselves through different courses. The cars are steered by a feedforward neural network. The weights of the network are trained using a modified genetic algorithm. observed · 2026-08-28

github.com/ArztSamuel/Applying_EANNs · ASP · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

43/100

  • Activity 23
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3433
  • days_rel: n/a
  • days_push: 467
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1571 stars · 367 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A 2D Unity simulation where cars learn to navigate courses using a feedforward neural network trained by a modified genetic algorithm. It serves as a hands-on educational demo of evolutionary artificial neural networks with tunable parameters in the Unity Editor.

Use cases

  • simulate cars learning to drive through courses with neural networks
  • learn how genetic algorithms train neural network weights
  • demonstrate evolutionary algorithms in a visual simulation
  • experiment with neural network and genetic algorithm parameters in Unity
  • teach deep learning and neuroevolution concepts
  • extend a genetic algorithm with custom selection and mutation operators

When to choose

  • you want a visual, interactive demo of neuroevolution
  • you are learning how genetic algorithms can optimize neural networks
  • you want a Unity project to tinker with and extend
  • you need an educational example of self-driving car simulation

When to avoid

  • you need production-grade autonomous driving software
  • you require gradient-based training like backpropagation
  • you need a headless or high-performance training pipeline
  • you want a framework or library rather than a self-contained Unity application

Facets

application · maturity stable

machine-learning simulation game-engine artificial-intelligence machine-learning simulation windows cross-platform genetic-algorithm neural-networks unity self-driving-cars evolutionary-algorithms educational-demo game-development

1 source

Member repositories

RepositoryRoleHealth v2
ArztSamuel/Applying_EANNsmain43

For agents

markdown · JSON · MCP: product_card(name="ArztSamuel/Applying_EANNs")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem