Escartem/AnimeStudio
Asset extraction tool for unity games, supports many encrypted titles including all Hoyoverse ones (*゚∀゚*) observed · 2026-08-28
Health v2 · maintenance only
64/100
- Activity 97
- Release rhythm 35
- Longevity 40
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 563
- days_rel: n/a
- days_push: 21
- n_releases_24m: 0
Adoption not part of the score
1112 stars · 181 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A Unity game asset extraction tool that opens Unity bundles and lets users browse, preview, and export textures, meshes, animations, audio, shaders, and text assets. It supports encrypted bundles from Hoyoverse titles like Genshin Impact, Star Rail, and Zenless Zone Zero, plus over 50 other encrypted and regular Unity games.
Use cases
- extract textures and sprites from genshin impact game files
- dump 3d meshes and animations from unity games
- batch export assets from encrypted unity bundles via cli
- browse and search all assets in a game install with an asset map
- preview and export audio and shaders from star rail or zenless zone zero
- compare assets between two game versions side by side
When to choose
- you need to extract assets from Hoyoverse games or other encrypted Unity titles
- you want a GUI to browse and preview Unity assets before exporting
- you need scripted or batch asset exports from Unity bundles
- you want to build searchable asset maps of large game installs
When to avoid
- you only work with non-Unity game engines like Unreal
- you need a cross-platform tool - builds are Windows x64 only
- you want to modify or repack game assets rather than extract them
- extracting assets would violate a game's terms of service for your use case
Facets
application · maturity active
gui cli image-processing audio-processing parser file-system gaming-tools files developer-tools media windows cli cpp dotnet unity-asset-extraction asset-studio game-modding hoyoverse genshin-impact honkai-star-rail zenless-zone-zero encrypted-bundles texture-export mesh-export desktop
1 source
- readme: https://github.com/Escartem/AnimeStudio · fetched 2026-08-28 · 655414e5b55d
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| Escartem/AnimeStudio | main | 64 |
For agents
markdown · JSON · MCP: product_card(name="Escartem/AnimeStudio")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem