Ross ROSS = Recommend OSS · open-source software intelligence for agents

Escartem/AnimeStudio

Asset extraction tool for unity games, supports many encrypted titles including all Hoyoverse ones (*゚∀゚*) observed · 2026-08-28

github.com/Escartem/AnimeStudio · C++ · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

64/100

  • Activity 97
  • Release rhythm 35
  • Longevity 40

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 563
  • days_rel: n/a
  • days_push: 21
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1112 stars · 181 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A Unity game asset extraction tool that opens Unity bundles and lets users browse, preview, and export textures, meshes, animations, audio, shaders, and text assets. It supports encrypted bundles from Hoyoverse titles like Genshin Impact, Star Rail, and Zenless Zone Zero, plus over 50 other encrypted and regular Unity games.

Use cases

  • extract textures and sprites from genshin impact game files
  • dump 3d meshes and animations from unity games
  • batch export assets from encrypted unity bundles via cli
  • browse and search all assets in a game install with an asset map
  • preview and export audio and shaders from star rail or zenless zone zero
  • compare assets between two game versions side by side

When to choose

  • you need to extract assets from Hoyoverse games or other encrypted Unity titles
  • you want a GUI to browse and preview Unity assets before exporting
  • you need scripted or batch asset exports from Unity bundles
  • you want to build searchable asset maps of large game installs

When to avoid

  • you only work with non-Unity game engines like Unreal
  • you need a cross-platform tool - builds are Windows x64 only
  • you want to modify or repack game assets rather than extract them
  • extracting assets would violate a game's terms of service for your use case

Facets

application · maturity active

gui cli image-processing audio-processing parser file-system gaming-tools files developer-tools media windows cli cpp dotnet unity-asset-extraction asset-studio game-modding hoyoverse genshin-impact honkai-star-rail zenless-zone-zero encrypted-bundles texture-export mesh-export desktop

1 source

Member repositories

RepositoryRoleHealth v2
Escartem/AnimeStudiomain64

For agents

markdown · JSON · MCP: product_card(name="Escartem/AnimeStudio")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem