Ross ROSS = Recommend OSS · open-source software intelligence for agents

kripken/ammo.js

Direct port of the Bullet physics engine to JavaScript using Emscripten observed · 2026-08-28

github.com/kripken/ammo.js · C++ · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

71/100

  • Activity 87
  • Release rhythm 35
  • Longevity 100

Flags: no_releases no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 5576
  • days_rel: n/a
  • days_push: 78
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

4558 stars · 581 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

ammo.js is a direct port of the Bullet physics engine to JavaScript and WebAssembly using Emscripten, with autogenerated bindings that mirror the original C++ API. It supports rigid body dynamics, soft bodies (rope, cloth, volume), heightmap terrain, and vehicles in web applications.

Use cases

  • add physics simulation to a WebGL game in the browser
  • simulate cloth or rope soft bodies in JavaScript
  • run Bullet physics engine in a web page
  • build a vehicle physics demo with WebGL
  • use rigid body collision detection in a browser game
  • port C++ physics code to the web

When to choose

  • you need the full Bullet physics feature set (soft bodies, vehicles, heightmaps) in JavaScript
  • you want API parity with the original Bullet C++ engine
  • you are building a browser game or WebGL demo needing realistic physics

When to avoid

  • you write your game in C++ and compile with Emscripten (use Bullet directly via emscripten-ports instead)
  • you need a lightweight, hand-written JS physics engine with simpler integration
  • you need strong TypeScript typings or modern package management out of the box

Facets

library · maturity maintenance

simulation graphics game-engine wasm graphics simulation web-development browser wasm cross-platform physics-engine bullet-physics emscripten webassembly rigid-body-dynamics soft-body collision-detection game-development javascript

1 source

Member repositories

RepositoryRoleHealth v2
kripken/ammo.jsmain71

For agents

markdown · JSON · MCP: product_card(name="kripken/ammo.js")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem