keijiro/AICommand
ChatGPT integration with Unity Editor observed · 2026-08-28
Health v2 · maintenance only
30/100
- Activity 0
- Release rhythm 35
- Longevity 90
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 1264
- days_rel: n/a
- days_push: 1002
- n_releases_24m: 0
Adoption not part of the score
4103 stars · 420 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
A proof-of-concept Unity Editor extension that integrates ChatGPT, letting users control the Unity Editor via natural language prompts. It generates and runs C# editor commands from prompts using the OpenAI API.
Use cases
- control unity editor with natural language
- generate unity editor scripts from chatgpt prompts
- automate unity editor tasks with ai
- experiment with llm-driven game tooling
When to choose
- you want to experiment with LLM-driven Unity Editor automation
- you're exploring how ChatGPT performs at generating editor scripts
When to avoid
- you need a reliable production tool for editor automation
- you want a polished installable package for real projects
Facets
plugin · maturity experimental
llm-inference agent-framework developer-tools artificial-intelligence developer-tools game-engine windows unity-editor chatgpt openai proof-of-concept editor-extension game-development macos linux
1 source
- readme: https://github.com/keijiro/AICommand · fetched 2026-08-28 · 043568b798b0
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| keijiro/AICommand | main | 30 |
For agents
markdown · JSON · MCP: product_card(name="keijiro/AICommand")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem