Ross ROSS = Recommend OSS · open-source software intelligence for agents

EQMG/Acid

A high speed C++17 Vulkan game engine observed · 2026-08-28

github.com/EQMG/Acid · homepage · C++ · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

32/100

  • Activity 0
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3347
  • days_rel: n/a
  • days_push: 1077
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

2019 stars · 167 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Acid is an open-source, cross-platform 3D game engine written in modern C++17, using Vulkan as its sole graphics API (with Metal support via MoltenVK). It is fast, modular, and includes features like PBR rendering, an entity component system, Bullet physics, audio, networking, and UI systems.

Use cases

  • build a 3d game with vulkan in c++
  • cross-platform game engine for windows linux and macos
  • vulkan-based renderer with pbr and post-processing
  • game engine with entity component system and physics
  • learn vulkan game engine architecture
  • create games with gltf and obj model loading

When to choose

  • you want a modern C++17 game engine with Vulkan as the graphics API
  • you need cross-platform support including macOS via MoltenVK
  • you want a modular engine with ECS, physics, audio, and networking built in
  • you are comfortable with an under-development API and want to contribute or learn

When to avoid

  • you need a production-ready, stable engine with long-term support
  • you require DirectX or OpenGL support
  • you want a large community and extensive documentation
  • you need a full-featured editor or tooling out of the box

Facets

framework · maturity experimental

game-engine graphics simulation audio-processing image-processing networking serialization graphics cross-platform windows cpp cross-platform vulkan cpp17 pbr-rendering entity-component-system bullet-physics moltenvk 3d-engine game-development linux macos

1 source

Member repositories

RepositoryRoleHealth v2
EQMG/Acidmain32

For agents

markdown · JSON · MCP: product_card(name="EQMG/Acid")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem