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fudan-zvg/4d-gaussian-splatting

[ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting observed · 2026-08-28

github.com/fudan-zvg/4d-gaussian-splatting · Python · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

57/100

  • Activity 65
  • Release rhythm 35
  • Longevity 76

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 1069
  • days_rel: n/a
  • days_push: 214
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1025 stars · 82 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Official PyTorch/CUDA implementation of 4D Gaussian Splatting (ICLR 2024), which represents and renders dynamic scenes in real time using 4D Gaussian primitives with a dedicated rendering pipeline. Built on top of 3D Gaussian Splatting, it supports training on datasets like DyNeRF and D-NeRF for photorealistic dynamic novel view synthesis.

Use cases

  • render dynamic scenes in real time from multi-view video
  • train a 4D gaussian splatting model on the DyNeRF dataset
  • do dynamic novel view synthesis from monocular video
  • reconstruct dynamic 3D scenes with gaussian primitives
  • reproduce the ICLR 2024 4DGS paper results
  • create bullet-time or free-viewpoint video effects

When to choose

  • you need real-time photorealistic rendering of dynamic scenes
  • you want the official, citable implementation of the 4D Gaussian Splatting paper
  • you are doing research on dynamic scene representation or novel view synthesis
  • you already have a CUDA-capable GPU and are comfortable with the 3D Gaussian Splatting toolchain

When to avoid

  • you only need static scene reconstruction (plain 3D Gaussian Splatting is simpler)
  • you have no CUDA GPU, since training and rendering require one
  • you need a production-ready end-user application rather than research code
  • you need cross-platform or CPU-only rendering

Facets

library · maturity active

graphics machine-learning image-processing simulation computer-vision graphics deep-learning machine-learning python cpp gaussian-splatting novel-view-synthesis neural-rendering 4d-reconstruction research-code iclr-2024 linux gpu cuda

1 source

Member repositories

RepositoryRoleHealth v2
fudan-zvg/4d-gaussian-splattingmain57

For agents

markdown · JSON · MCP: product_card(name="fudan-zvg/4d-gaussian-splatting")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem