Ross ROSS = Recommend OSS · open-source software intelligence for agents

fegennari/3DWorld

3D Procedural Game Engine Using OpenGL observed · 2026-08-28

github.com/fegennari/3DWorld · C++ · GPL-3.0 (copyleft) observed · 2026-08-28

Health v2 · maintenance only

67/100

  • Activity 99
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3069
  • days_rel: 550
  • days_push: 7
  • n_releases_24m: 1

Full methodology

Adoption not part of the score

1413 stars · 115 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

3DWorld is a cross-platform OpenGL-based 3D game engine written in C++ with GLSL shaders, featuring procedural generation of terrain, cities, buildings, and universes, plus physics simulation and weather effects. It includes built-in gameplay modes such as a first-person shooter, a spaceship/planet colonization game, and a zombie item-collection mode.

Use cases

  • generate procedural terrain and voxel worlds with realtime editing
  • create procedural cities, roads, and building interiors
  • build a 3D game with OpenGL in C++
  • simulate physics for thousands of dynamic objects
  • generate a procedural universe with stars and planets
  • experiment with shaders and realtime graphics effects

When to choose

  • you want a C++/OpenGL engine with strong procedural content generation
  • you need realtime terrain, city, or universe generation for experiments or games
  • you want a self-contained engine with built-in demo games and physics

When to avoid

  • you need a production-ready engine with large community support like Unity or Unreal
  • you require robust Linux/macOS build support, which is experimental
  • you want a lightweight engine - the repository is about 1GB and Windows-focused

Facets

framework · maturity active

game-engine graphics simulation machine-learning graphics simulation windows cpp cross-platform opengl procedural-generation terrain-generation city-generation voxel-terrain physics-simulation glsl first-person-shooter universe-generator game-development computer-graphics linux

1 source

Member repositories

RepositoryRoleHealth v2
fegennari/3DWorldmain67

For agents

markdown · JSON · MCP: product_card(name="fegennari/3DWorld")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem