fegennari/3DWorld
3D Procedural Game Engine Using OpenGL observed · 2026-08-28
Health v2 · maintenance only
67/100
- Activity 99
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3069
- days_rel: 550
- days_push: 7
- n_releases_24m: 1
Adoption not part of the score
1413 stars · 115 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
3DWorld is a cross-platform OpenGL-based 3D game engine written in C++ with GLSL shaders, featuring procedural generation of terrain, cities, buildings, and universes, plus physics simulation and weather effects. It includes built-in gameplay modes such as a first-person shooter, a spaceship/planet colonization game, and a zombie item-collection mode.
Use cases
- generate procedural terrain and voxel worlds with realtime editing
- create procedural cities, roads, and building interiors
- build a 3D game with OpenGL in C++
- simulate physics for thousands of dynamic objects
- generate a procedural universe with stars and planets
- experiment with shaders and realtime graphics effects
When to choose
- you want a C++/OpenGL engine with strong procedural content generation
- you need realtime terrain, city, or universe generation for experiments or games
- you want a self-contained engine with built-in demo games and physics
When to avoid
- you need a production-ready engine with large community support like Unity or Unreal
- you require robust Linux/macOS build support, which is experimental
- you want a lightweight engine - the repository is about 1GB and Windows-focused
Facets
framework · maturity active
game-engine graphics simulation machine-learning graphics simulation windows cpp cross-platform opengl procedural-generation terrain-generation city-generation voxel-terrain physics-simulation glsl first-person-shooter universe-generator game-development computer-graphics linux
1 source
- readme: https://github.com/fegennari/3DWorld · fetched 2026-08-28 · fd1e04d2f59f
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| fegennari/3DWorld | main | 67 |
For agents
markdown · JSON · MCP: product_card(name="fegennari/3DWorld")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem