# zpl-c/enet

⚡️ ENet reliable UDP networking library

Repository: https://github.com/zpl-c/enet
Canonical: https://ross.abutalabs.com/products/zpl-c-enet
Homepage: https://blog.zpl.pw
Language: C
License: MIT
License Family: permissive
Topics: c, network, udp, lightweight, header-only, ipv6, netlib, gamedev, cpp, fork, enet, single-header, networking
Last push: 2026-06-16T19:06:17+00:00

## Health v2 (maintenance only)
Score: 90/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 87, release rhythm 89, longevity 100
- inputs: {"age_days": 3305, "days_push": 78, "days_rel": 78, "gap_med": 22, "n_releases_24m": 8}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1081, forks 92 (observed 2026-08-28T04:03:30.848976+00:00)

## What it is
A fork of the ENet reliable UDP networking library written in pure C, distributed as a single header. It adds IPv6 support, monotonic time, and code cleanup while providing optional reliable, in-order packet delivery and fragmentation over UDP.

## Use cases
- add reliable UDP networking to a C or C++ game
- send packets with reliable in-order delivery over UDP
- single-header networking library for a multiplayer game
- IPv6 support for ENet-based networking
- lightweight embeddable network communication layer
- fragment large packets over UDP connections

## When to choose
- you want a thin, portable, easily embeddable UDP layer with optional reliability
- you need IPv6 support or single-header distribution that upstream ENet lacks
- you're building real-time multiplayer games or low-latency communication in C/C++

## When to avoid
- you need higher-level features like authentication, encryption, lobbying, or server discovery
- you prefer the original upstream ENet with its long-term stability
- you need TCP-style streaming or HTTP-level networking

## Facets
- artifact type: library
- maturity: active
- function: networking, p2p
- domain: networking
- platform: cross-platform, cpp, c
- tags: udp, reliable-udp, header-only, single-header, ipv6, gamedev, enet-fork, lightweight, game-development, real-time

## Member repositories
- zpl-c/enet (main) score 90

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:30.848976+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:51:24.965304+00:00, confidence not recorded.
  - readme: https://github.com/zpl-c/enet (fetched 2026-08-28T04:03:30.848976+00:00, sha 84e586fc59ea)
  - homepage: https://blog.zpl.pw (fetched 2026-08-29T12:53:40.244245+00:00, sha ec3b977fc247)
- Data as of 2026-08-30T08:39:29.467469+00:00.
