# tuyoogame/YooAsset

unity3d resources management  system

Repository: https://github.com/tuyoogame/YooAsset
Canonical: https://ross.abutalabs.com/products/yooasset
Homepage: https://www.yooasset.com/
Language: C#
License: Apache-2.0
License Family: permissive
Last push: 2026-08-11T08:05:44+00:00

## Health v2 (maintenance only)
Score: 96/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 97, release rhythm 93, longevity 100
- inputs: {"age_days": 1647, "days_push": 22, "days_rel": 44, "gap_med": 25, "n_releases_24m": 18}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 3348, forks 612 (observed 2026-08-28T04:07:57.699959+00:00)

## What it is
YooAsset is an open-source Unity3D resource management system for packaging, downloading, and loading game assets. It supports zero-resource installers, play-while-downloading, MOD distribution, distributed builds, and version management, validated by commercial games with millions of DAU.

## Use cases
- ship a Unity game installer with no assets and download content while playing
- implement hot updates and asset patching for a Unity game
- manage asset bundles with reference counting and safe unloading
- support player-made MODs downloadable from a server
- build a game under 300MB and download the rest before entering the game
- support offline play with old assets when the network is unavailable
- adapt asset delivery for WeChat and Douyin mini-games

## When to choose
- you build with Unity and need production-grade asset packaging, updating, and loading
- you need play-while-download, patching, or gray releases for a commercial game
- you want addressable asset location and tag-based content packing without manual dependency upkeep
- you target mini-game platforms like WeChat or Douyin

## When to avoid
- your project is not Unity-based
- you only need simple built-in Resources folder loading with no remote updates
- you prefer Unity's official Addressables ecosystem and its integrations

## Facets
- artifact type: library
- maturity: active
- function: file-upload, developer-tools, plugin-system, version-control
- domain: gaming-tools, developer-tools, cross-platform
- platform: cross-platform, windows, browser, game-engine, c
- tags: unity, asset-management, asset-bundle, hot-update, addressable, resource-loading, mod-support, wechat-minigame, csharp, game-pipeline, game-development, android, ios

## Member repositories
- tuyoogame/YooAsset (main) score 96

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:07:57.699959+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:40:59.774175+00:00, confidence not recorded.
  - readme: https://github.com/tuyoogame/YooAsset (fetched 2026-08-28T04:07:57.699959+00:00, sha 8655d58f163d)
  - homepage: https://www.yooasset.com/ (fetched 2026-08-29T09:34:09.774738+00:00, sha f4eefc8cf7a3)
  - site_page: https://www.yooasset.com/docs/Introduce (fetched 2026-08-29T09:34:09.777305+00:00, sha 667d625d6316)
  - site_page: https://www.yooasset.com/docs/2.3.x/Introduce (fetched 2026-08-29T09:34:09.779451+00:00, sha 57df183ea07b)
  - site_page: https://www.yooasset.com/docs/1.5.x/Introduce (fetched 2026-08-29T09:34:09.781353+00:00, sha 90c5658223ca)
- Data as of 2026-08-30T08:39:29.467469+00:00.
