# mattdesl/workshop-webgl-glsl

A workshop on WebGL and GLSL

Repository: https://github.com/mattdesl/workshop-webgl-glsl
Canonical: https://ross.abutalabs.com/products/workshop-webgl-glsl
Homepage: https://frontendmasters.com/courses/webgl-shaders/
Language: JavaScript
License Family: other
Last push: 2023-01-07T11:08:35+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 2505, "days_push": 1334, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1044, forks 144 (observed 2026-08-28T04:03:21.251223+00:00)

## What it is
A workshop repository containing guides, demos, and an interactive book for advanced graphics programming with WebGL and GLSL, accompanying Matt DesLauriers' Frontend Masters course 'Advanced Creative Coding: WebGL and Shaders'. It covers shader syntax, glslify, canvas-sketch, and Three.js demos.

## Use cases
- learn webgl and glsl shaders
- creative coding with three.js
- understand glsl syntax and glslify
- build shader effects for the web
- learn 3D graphics programming in the browser
- get started with canvas-sketch for generative art

## When to choose
- you want structured, hands-on material for learning WebGL and GLSL
- you are interested in creative coding, media art, or shader effects
- you want free guides and demos accompanying a professional video course

## When to avoid
- you need a production graphics library rather than educational material
- you want to learn native OpenGL or Vulkan instead of web-based WebGL
- you need actively maintained tooling - the repo is course material, not software

## Facets
- artifact type: learning-resource
- maturity: maintenance
- function: graphics, developer-tools, documentation
- domain: graphics, web-development, tutorials
- platform: cross-platform, browser
- tags: webgl, glsl, shaders, creative-coding, threejs, workshop, frontend-masters, canvas-sketch, glslify, game-development, web-server, nodejs

## Member repositories
- mattdesl/workshop-webgl-glsl (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:21.251223+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T07:02:14.730636+00:00, confidence not recorded.
  - readme: https://github.com/mattdesl/workshop-webgl-glsl (fetched 2026-08-28T04:03:21.251223+00:00, sha aaf2858b2a31)
  - homepage: https://frontendmasters.com/courses/webgl-shaders/ (fetched 2026-08-29T13:03:33.163158+00:00, sha b76e0add3212)
  - site_page: https://master.dev:443/features (fetched 2026-08-29T13:03:33.172422+00:00, sha e008836247ab)
  - site_page: https://master.dev:443/features/team (fetched 2026-08-29T13:03:33.174318+00:00, sha 131478f1b7cd)
  - site_page: https://master.dev:443/features/enterprise (fetched 2026-08-29T13:03:33.176049+00:00, sha b7bf59cb9e11)
  - site_page: https://master.dev:443/join (fetched 2026-08-29T13:03:33.177755+00:00, sha cb96a2991378)
  - site_page: https://master.dev:443/faq (fetched 2026-08-29T13:03:33.179497+00:00, sha 3c48f591f915)
- Data as of 2026-08-30T08:39:29.467469+00:00.
