# jagenjo/webglstudio.js

A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.

Repository: https://github.com/jagenjo/webglstudio.js
Canonical: https://ross.abutalabs.com/products/webglstudiojs
Language: JavaScript
License: MIT
License Family: permissive
Topics: 3d, webgl, editor, graph-editor, scene-graph, webtool, webapp, rendering, shaders
Archived: true
Last push: 2026-07-14T05:22:08+00:00

## Health v2 (maintenance only)
Score: 10/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 92, release rhythm 8, longevity 100
- inputs: {"age_days": 4051, "days_push": 50, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: archived
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 5325, forks 620 (observed 2026-08-28T04:09:15.655721+00:00)

## What it is
WebGLStudio.js is an open-source, browser-based 3D graphics editor and suite built on the LiteScene engine. It combines a WYSIWYG scene editor, node-based graph editor, coding pad, and virtual file system for creating and sharing 3D scenes entirely in the browser.

## Use cases
- edit 3D scenes in the browser
- design shaders and post-processing effects with a node graph editor
- create and share 3D scenes via a single link
- prototype WebGL materials and lighting
- code behaviours for 3D scenes online

## When to choose
- you need a free, self-hostable browser-based 3D editor
- you want node-based shader and behaviour editing
- you want to share 3D scenes as links without installing software

## When to avoid
- you need mesh editing or full FBX support
- you need physics simulation
- you need an actively maintained project - it is abandoned in favour of onedit.org

## Facets
- artifact type: application
- maturity: abandoned
- function: editor, graphics, game-engine, gui
- domain: graphics, web-development, developer-tools
- platform: browser
- tags: webgl, 3d-editor, scene-editor, graph-editor, shaders, virtual-file-system, browser-based, game-development, web-server, javascript

## Member repositories
- jagenjo/webglstudio.js (main) score 10

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:09:15.655721+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:58:54.733751+00:00, confidence not recorded.
  - readme: https://github.com/jagenjo/webglstudio.js (fetched 2026-08-28T04:09:15.655721+00:00, sha 3c937fad9d36)
- Data as of 2026-08-30T08:39:29.467469+00:00.
