# spite/Wagner

Effects composer for three.js

Repository: https://github.com/spite/Wagner
Canonical: https://ross.abutalabs.com/products/wagner
Language: JavaScript
License: NOASSERTION
License Family: other
Topics: postprocessing, threejs, glsl, webgl, shaders, effects-composer, javascript
Last push: 2024-05-26T03:30:18+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 4587, "days_push": 829, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1086, forks 130 (observed 2026-08-28T04:03:32.142746+00:00)

## What it is
Wagner is an effects composer library for three.js that enables chained post-processing shader passes on WebGL scenes. It provides a collection of GLSL-based effects like bloom, blur, vignette, and SSAO that can be composed together in a render pipeline.

## Use cases
- add post-processing effects to three.js scenes
- apply bloom or blur to WebGL renders
- chain multiple shader passes together
- add vignette or noise effects to 3D graphics
- implement screen-space ambient occlusion in the browser
- create stylized visual effects for web 3D projects

## When to choose
- you are already using three.js and need post-processing
- you want a lightweight alternative to THREE.EffectComposer
- you need specific GLSL effects like zoom blur or multi-pass bloom
- you are comfortable with a work-in-progress library

## When to avoid
- you need a fully stable, production-ready effects composer
- you are not using three.js or WebGL
- you need effects at varying resolutions across the chain
- you require extensive documentation and community support

## Facets
- artifact type: library
- maturity: experimental
- function: graphics, image-processing, ui-components
- domain: web-development, graphics, frontend
- platform: browser
- tags: threejs, postprocessing, glsl, shaders, effects-composer, webgl, javascript

## Member repositories
- spite/Wagner (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:32.142746+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:49:37.409528+00:00, confidence not recorded.
  - readme: https://github.com/spite/Wagner (fetched 2026-08-28T04:03:32.142746+00:00, sha 8ee9fe6e3d88)
- Data as of 2026-08-30T08:39:29.467469+00:00.
