# fholger/vrperfkit

VR Performance Toolkit

Repository: https://github.com/fholger/vrperfkit
Canonical: https://ross.abutalabs.com/products/vrperfkit
Language: C
License: NOASSERTION
License Family: other
Last push: 2025-01-06T16:15:39+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 1704, "days_push": 604, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1458, forks 55 (observed 2026-08-28T04:04:47.117256+00:00)

## What it is
A collection of performance-oriented mods for VR games, delivered as a DLL injected next to a game executable. It provides upscaling (AMD FSR, NIS, CAS) and fixed foveated rendering via Variable Rate Shading for Direct3D 11 games using Oculus or OpenVR runtimes.

## Use cases
- boost fps in vr games by rendering at lower resolution and upscaling
- apply amd fsr or nis upscaling to a vr game
- enable fixed foveated rendering on nvidia rtx gpus
- sharpen vr game image with contrast adaptive sharpening
- improve vr performance without buying new hardware
- mod an unreal engine vr game for better performance

## When to choose
- you play VR games on Windows with Direct3D 11 and want more performance
- you have an NVIDIA RTX or GTX 16xx card and want variable rate shading foveated rendering
- you want per-game configurable upscaling via a simple YAML config

## When to avoid
- your game uses Vulkan, DirectX 12, or OpenGL instead of D3D11
- you are not comfortable manually extracting DLLs and editing config files
- you need guaranteed compatibility, since mods may break with anti-cheat or game updates

## Facets
- artifact type: plugin
- maturity: active
- function: graphics, image-processing, plugin-system, configuration-management
- domain: gaming-tools, graphics, performance, windows
- platform: windows, cpp, c
- tags: vr, upscaling, fsr, foveated-rendering, openvr, oculus, dx11, game-modding

## Member repositories
- fholger/vrperfkit (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:47.117256+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:35:30.018538+00:00, confidence not recorded.
  - readme: https://github.com/fholger/vrperfkit (fetched 2026-08-28T04:04:47.117256+00:00, sha aada8a82b549)
- Data as of 2026-08-30T08:39:29.467469+00:00.
