# keijiro/Voxelman

Unity DOTS/ECS example

Repository: https://github.com/keijiro/Voxelman
Canonical: https://ross.abutalabs.com/products/voxelman
Language: C#
License: Unlicense
License Family: permissive
Topics: unity, unity3d, ecs
Last push: 2023-06-17T06:33:24+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 3099, "days_push": 1173, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1981, forks 205 (observed 2026-08-28T04:06:01.746470+00:00)

## What it is
Voxelman is a Unity example project demonstrating the Entity Component System (DOTS/ECS) by instantiating every voxel in a scene as an entity. It leverages the C# Job System, Burst Compiler, and asynchronous raycasting for multi-core performance.

## Use cases
- learn Unity DOTS ECS patterns
- see how to render millions of voxels efficiently
- example of Burst compiler and Job System usage
- study entity-based voxel world generation
- reference for asynchronous raycasting in Unity ECS

## When to choose
- learning Unity ECS/DOTS through a concrete example
- benchmarking or studying high-performance voxel rendering in Unity
- exploring Burst and Job System integration patterns

## When to avoid
- you need a production-ready voxel game engine
- you use a Unity version other than 2022 LTS
- you want a maintained library with API guarantees

## Facets
- artifact type: learning-resource
- maturity: maintenance
- function: simulation, graphics, game-engine
- domain: graphics, simulation
- platform: cross-platform, game-engine
- tags: unity, ecs, dots, voxels, burst-compiler, job-system, example-project, game-development

## Member repositories
- keijiro/Voxelman (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:06:01.746470+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T03:03:58.449058+00:00, confidence not recorded.
  - readme: https://github.com/keijiro/Voxelman (fetched 2026-08-28T04:06:01.746470+00:00, sha 1df9b089f9c2)
- Data as of 2026-08-30T08:39:29.467469+00:00.
