# Unvanquished/Unvanquished

Unvanquished is a free and open source FPS/RTS hybrid game powered by the Daemon game engine. Historically based on Tremulous as a continuation with decades of work over it.

Repository: https://github.com/Unvanquished/Unvanquished
Canonical: https://ross.abutalabs.com/products/unvanquished
Homepage: https://unvanquished.net
Language: C++
License: NOASSERTION
License Family: other
Topics: game, game-development, librocket, idtech3, xreal, tremulous, fps-game, rts-game, sci-fi-game, science-fiction, unvanquished, real-time-strategy, rmlui, glm, open-source, cpp, open-source-game, daemon-game
Last push: 2026-07-17T15:01:05+00:00

## Health v2 (maintenance only)
Score: 87/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 93, release rhythm 71, longevity 100
- inputs: {"age_days": 5451, "days_push": 47, "days_rel": 113, "gap_med": 45.5, "n_releases_24m": 9}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1121, forks 181 (observed 2026-08-28T04:03:39.951803+00:00)

## What it is
Unvanquished is a free, open-source first-person shooter with real-time strategy elements where humans and aliens fight to destroy each other's bases. It is a continuation of Tremulous, powered by the Dæmon game engine derived from Quake 3 and ET:XreaL.

## Use cases
- play a free open-source FPS/RTS hybrid game
- host a dedicated game server for humans vs aliens matches
- contribute to open-source game logic written in C++
- create a mod with custom game logic binaries
- translate the game into another language
- study a modern id Tech 3-derived engine codebase

## When to choose
- you want a free cross-platform team-based FPS with building and RTS mechanics
- you want to contribute to or mod an open-source game with active development
- you want a Tremulous successor with modern rendering features

## When to avoid
- you want a single-player or story-driven game
- you need a polished AAA commercial shooter
- you only want to play without building the engine and assets yourself

## Facets
- artifact type: application
- maturity: active
- function: game-engine, game
- domain: gaming-tools, cross-platform
- platform: windows, cpp
- tags: fps, rts, open-source-game, tremulous-fork, daemon-engine, idtech3, multiplayer, sci-fi, game-development, linux, macos

## Member repositories
- Unvanquished/Unvanquished (main) score 87

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:39.951803+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:40:59.070224+00:00, confidence not recorded.
  - readme: https://github.com/Unvanquished/Unvanquished (fetched 2026-08-28T04:03:39.951803+00:00, sha 0f927b2a5d11)
  - homepage: https://unvanquished.net (fetched 2026-08-29T12:44:34.520026+00:00, sha 5e0e4b31c2a8)
  - site_page: https://unvanquished.net/about (fetched 2026-08-29T12:44:34.528817+00:00, sha 4e4ca988eb28)
- Data as of 2026-08-30T08:39:29.467469+00:00.
