# Unity-Technologies/UniversalRenderingExamples

This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.

Repository: https://github.com/Unity-Technologies/UniversalRenderingExamples
Canonical: https://ross.abutalabs.com/products/universalrenderingexamples
Language: C#
License Family: other
Last push: 2025-10-23T19:33:58+00:00

## Health v2 (maintenance only)
Score: 54/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 48, release rhythm 35, longevity 100
- inputs: {"age_days": 2763, "days_push": 314, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2293, forks 410 (observed 2026-08-28T04:06:35.037278+00:00)

## What it is
A collection of Custom Renderer examples for Unity's Universal Render Pipeline (URP), demonstrating techniques like first-person FOV separation, toon outlines, and object occlusion effects. It is an official Unity Technologies sample project written in C# with custom renderer features and shaders.

## Use cases
- learn how to write custom renderer features for Unity URP
- render first person weapons with a different field of view
- create toon outline effects in Unity
- show occlusion outlines when objects go behind walls
- find Unity Universal Render Pipeline example scenes

## When to choose
- you are on Unity 2019.3 with URP 7.2.0 and want working renderer feature examples
- you want reference code for custom ScriptableRendererFeature implementations

## When to avoid
- you are using Unity 2022 or newer, as the project no longer works there
- you need a maintained or supported library for production use

## Facets
- artifact type: learning-resource
- maturity: abandoned
- function: graphics, game-engine, simulation
- domain: graphics, developer-tools
- platform: game-engine, cross-platform, cpp
- tags: unity, universal-render-pipeline, custom-renderer, renderer-features, shaders, example-project, csharp, game-development

## Member repositories
- Unity-Technologies/UniversalRenderingExamples (main) score 54

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:06:35.037278+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T02:40:26.592564+00:00, confidence not recorded.
  - readme: https://github.com/Unity-Technologies/UniversalRenderingExamples (fetched 2026-08-28T04:06:35.037278+00:00, sha f15d332723c6)
- Data as of 2026-08-30T08:39:29.467469+00:00.
