# XINCGer/UnityToolchainsTrick

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

Repository: https://github.com/XINCGer/UnityToolchainsTrick
Canonical: https://ross.abutalabs.com/products/unitytoolchainstrick
Language: C#
License: MIT
License Family: permissive
Last push: 2025-11-14T06:49:28+00:00

## Health v2 (maintenance only)
Score: 56/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 52, release rhythm 35, longevity 100
- inputs: {"age_days": 1993, "days_push": 292, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1891, forks 342 (observed 2026-08-28T04:05:49.584113+00:00)

## What it is
A collection of tips and example code for developing Unity Editor toolchain extensions, written in C#. It includes dozens of small EditorWindow/Inspector examples plus an overview window (built on Odin Inspector) to preview all the extension styles.

## Use cases
- learn how to extend the Unity editor with custom EditorWindows
- find examples of drawing custom gizmos and scene view overlays
- build a preferences panel or custom inspector in Unity
- find missing prefabs or missing components in a Unity project
- preview particle effects and shader variants from editor code
- learn how to save assets programmatically in editor mode

## When to choose
- you are developing Unity editor tooling and want practical, runnable examples
- you want a reference of UnityEditor API tricks like EditorIcons, GUIStyles, and window docking
- you are learning Unity editor extension development in Chinese or English

## When to avoid
- you need a production-ready plugin rather than example/demo code
- your project does not use Unity or you cannot use the Odin Inspector dependency for the overview window
- you need runtime game features rather than editor tooling

## Facets
- artifact type: learning-resource
- maturity: active
- function: developer-tools, gui, editor
- domain: developer-tools, tutorials
- platform: cross-platform, game-engine
- tags: unity, unityeditor, editor-extension, odin-inspector, examples, csharp, game-development

## Member repositories
- XINCGer/UnityToolchainsTrick (main) score 56

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:05:49.584113+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T03:12:59.403229+00:00, confidence not recorded.
  - readme: https://github.com/XINCGer/UnityToolchainsTrick (fetched 2026-08-28T04:05:49.584113+00:00, sha e17fabb0369d)
- Data as of 2026-08-30T08:39:29.467469+00:00.
