# unity3d-jp/UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.9 Release

Repository: https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project
Canonical: https://ross.abutalabs.com/products/unitychantoonshaderver2_project
Language: ShaderLab
License Family: other
Last push: 2024-10-15T07:45:05+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 3043, "days_push": 687, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 4099, forks 663 (observed 2026-08-28T04:08:35.506481+00:00)

## What it is
Unity-Chan Toon Shader 2.0 (UTS2) is a toon/cel-shading shader package for Unity aimed at cel-shaded 3DCG animation and illustration-style character rendering. All shading features (base/shade layers, rim light, MatCap, emissive, outlines) are adjustable in real time within Unity.

## Use cases
- cel-shade 3D characters in Unity
- create anime-style toon shading for games
- render light-novel illustration style characters in real time
- add rim light, MatCap, and outline effects to Unity characters
- make cel-shaded 3DCG animations in Unity

## When to choose
- You need a mature, feature-rich toon shader for Unity's built-in render pipeline
- You want real-time adjustable cel shading with layered colors, rim light, and outlines
- You are targeting Unity 2019.4/2020.3 LTS projects

## When to avoid
- You use URP/HDRP or newer Unity versions - use the official Unity Toon Shader instead
- You need bug fixes, feature requests, or PRs - the project is unmaintained and provided as-is
- You need a license - the repository has no license file, limiting legal reuse

## Facets
- artifact type: library
- maturity: maintenance
- function: graphics, game-engine
- domain: graphics
- platform: game-engine, cross-platform
- tags: unity, toon-shader, cel-shading, shaderlab, anime-style, 3dcg, deprecated-in-favor-of-unity-toon-shader, game-development

## Member repositories
- unity3d-jp/UnityChanToonShaderVer2_Project (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:08:35.506481+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:23:17.747381+00:00, confidence not recorded.
  - readme: https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project (fetched 2026-08-28T04:08:35.506481+00:00, sha ae2b1c50dbfa)
- Data as of 2026-08-30T08:39:29.467469+00:00.
