# candycat1992/Unity_Shaders_Book

:book: 书籍《Unity Shader入门精要》源代码

Repository: https://github.com/candycat1992/Unity_Shaders_Book
Canonical: https://ross.abutalabs.com/products/unity_shaders_book
Language: ShaderLab
License Family: other
Last push: 2023-02-23T08:30:23+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 4029, "days_push": 1287, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 6099, forks 1664 (observed 2026-08-28T04:09:35.030914+00:00)

## What it is
Companion source code repository for the Chinese book 'Unity Shader入门精要' (Introduction to Unity Shaders), containing ShaderLab example projects organized by chapter. It serves as a hands-on learning resource for Unity graphics programming.

## Use cases
- learn unity shader programming from scratch
- example code for writing vertex and fragment shaders in unity
- study surface shaders and lighting models
- unity graphics tutorial companion code
- learn shaderlab syntax with worked examples

## When to choose
- you are reading the book and want its runnable example projects
- you want beginner-friendly, chapter-organized Unity shader examples
- you use Unity 5.x and want historically accurate shader code

## When to avoid
- you need shaders for modern Unity versions using URP/HDRP or Shader Graph
- you want a maintained production shader library rather than educational code
- you need a license permitting reuse of the code

## Facets
- artifact type: learning-resource
- maturity: maintenance
- function: graphics, game-engine, developer-tools
- domain: graphics, tutorials
- platform: game-engine, cross-platform
- tags: unity, shaderlab, shaders, book-source-code, rendering, cg-shaders, game-development

## Member repositories
- candycat1992/Unity_Shaders_Book (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:09:35.030914+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:48:16.074186+00:00, confidence not recorded.
  - readme: https://github.com/candycat1992/Unity_Shaders_Book (fetched 2026-08-28T04:09:35.030914+00:00, sha c298ec2ebbe4)
- Data as of 2026-08-30T08:39:29.467469+00:00.
