# sturdyspoon/unity-movement-ai

A Unity library for common movement AI

Repository: https://github.com/sturdyspoon/unity-movement-ai
Canonical: https://ross.abutalabs.com/products/unity-movement-ai
Language: C#
License: MIT
License Family: permissive
Topics: unity, steering-behaviors, movement, game-ai
Last push: 2024-05-20T02:59:02+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 3966, "days_push": 835, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2138, forks 292 (observed 2026-08-28T04:06:18.155477+00:00)

## What it is
A Unity library of common movement AI scripts known as Steering Behaviors, used to control NPC movement in games. It includes behaviors like Seek, Flee, Pursue, Wander, Flocking, and Wall Avoidance, plus example scenes.

## Use cases
- make NPCs wander around a game world
- implement flocking behavior for crowds of agents
- have enemies pursue or flee from the player
- make NPCs follow a path or hide behind cover
- add wall avoidance to character movement

## When to choose
- you're building a Unity game and need classic steering behaviors for NPCs
- you want ready-made, MIT-licensed movement AI scripts with example scenes

## When to avoid
- you need full pathfinding like A* or navmesh solutions
- you're not using Unity or C#

## Facets
- artifact type: library
- maturity: stable
- function: game-engine, simulation
- domain: gaming-tools
- platform: game-engine, cross-platform
- tags: unity, steering-behaviors, npc-movement, flocking, game-ai, csharp, game-development

## Member repositories
- sturdyspoon/unity-movement-ai (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:06:18.155477+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T02:51:41.501460+00:00, confidence not recorded.
  - readme: https://github.com/sturdyspoon/unity-movement-ai (fetched 2026-08-28T04:06:18.155477+00:00, sha 1bd950c29480)
- Data as of 2026-08-30T08:39:29.467469+00:00.
