# imadr/Unity-game-hacking

A guide for hacking unity games

Repository: https://github.com/imadr/Unity-game-hacking
Canonical: https://ross.abutalabs.com/products/unity-game-hacking
License Family: other
Topics: unity, unity-3d, unity-asset, hacking, assets
Last push: 2022-11-14T15:38:12+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 3421, "days_push": 1388, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 3457, forks 294 (observed 2026-08-28T04:08:05.525093+00:00)

## What it is
A community guide explaining how to extract and modify assets and code from games built with the Unity engine. It covers Unity's game folder structure, DLL decompilation, asset extraction tools, and memory hacking techniques.

## Use cases
- extract assets from a unity game
- decompile Assembly-CSharp.dll from a unity game
- modify code in a unity game
- understand unity game folder structure
- hack unity game memory
- dump DLLs from a unity game

## When to choose
- you want to learn how Unity games are packaged and how to reverse-engineer them
- you need a curated list of tools for extracting Unity assets or decompiling game code

## When to avoid
- you need a runnable tool or library rather than documentation
- you are reverse-engineering non-Unity games or engines
- you need legal guidance on modifying games

## Facets
- artifact type: learning-resource
- maturity: maintenance
- function: reverse-engineering, developer-tools
- domain: gaming-tools, reverse-engineering
- platform: windows, cross-platform
- tags: unity, game-hacking, asset-extraction, decompilation, guide, memory-editing, game-development

## Member repositories
- imadr/Unity-game-hacking (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:08:05.525093+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:37:29.136519+00:00, confidence not recorded.
  - readme: https://github.com/imadr/Unity-game-hacking (fetched 2026-08-28T04:08:05.525093+00:00, sha b7e5257e0c4a)
- Data as of 2026-08-30T08:39:29.467469+00:00.
