# gildor2/UEViewer

Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

Repository: https://github.com/gildor2/UEViewer
Canonical: https://ross.abutalabs.com/products/ueviewer
Homepage: https://www.gildor.org/en/projects/umodel
Language: C++
License: MIT
License Family: permissive
Topics: umodel, unreal, unreal-engine, model-viewer, ue-viewer, actorx, gltf, gltf2, viewer, exporter, fortnite, unreal-engine-4, ue4, 3d, skeletal-animation, opengl, cross-platform
Last push: 2024-03-16T17:58:33+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 4366, "days_push": 900, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2917, forks 570 (observed 2026-08-28T04:07:30.023589+00:00)

## What it is
UE Viewer (umodel) is a desktop application for viewing and exporting visual resources (meshes, animations, textures, sounds) from games built with Unreal Engine versions 1 through 4. It supports over 300 game titles and exports assets to formats usable by 3D modeling software.

## Use cases
- view unreal engine game models and animations
- export skeletal meshes from ue4 games to gltf
- extract textures from unreal engine games
- browse game assets from fortnite or other ue titles
- convert unreal assets for blender or 3ds max
- inspect skeleton hierarchy and animations from game packages

## When to choose
- you need to view or extract assets from Unreal Engine 1-4 games
- you want to export meshes, animations, or textures to 3D modeling tools
- you need a free, cross-platform tool with broad game compatibility

## When to avoid
- you need to work with non-Unreal engine games
- you need a GUI on Linux (only command line is available there)
- you need to import assets back into Unreal Engine projects or edit them

## Facets
- artifact type: application
- maturity: active
- function: image-processing, graphics, parser, gui, cli
- domain: graphics, reverse-engineering, gaming-tools, cross-platform
- platform: windows, cpp, cross-platform
- tags: unreal-engine, asset-viewer, asset-exporter, umodel, gltf, skeletal-animation, 3d-models, textures, opengl, game-development, linux, desktop

## Member repositories
- gildor2/UEViewer (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:07:30.023589+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T07:34:04.720407+00:00, confidence not recorded.
  - readme: https://github.com/gildor2/UEViewer (fetched 2026-08-28T04:07:30.023589+00:00, sha 43e5893c973c)
  - homepage: https://www.gildor.org/en/projects/umodel (fetched 2026-08-29T09:49:21.524077+00:00, sha a811c3eca861)
  - site_page: https://www.gildor.org/en/about (fetched 2026-08-29T09:49:21.536469+00:00, sha 5edf220e9e8d)
  - site_page: https://www.gildor.org/projects/umodel/faq (fetched 2026-08-29T09:49:21.533684+00:00, sha 1decfd66c012)
  - site_page: https://www.gildor.org/projects/umodel/readme (fetched 2026-08-29T09:49:21.538450+00:00, sha c3cd51ce244a)
- Data as of 2026-08-30T08:39:29.467469+00:00.
