# TrinityCore/TrinityCore

TrinityCore Open Source MMO Framework (master = 12.1.0.69497, 3.3.5 = 3.3.5a.12340, cata classic =  4.4.2.60895)

Repository: https://github.com/TrinityCore/TrinityCore
Canonical: https://ross.abutalabs.com/products/trinitycore
Homepage: http://www.trinitycore.org
Language: C++
License: GPL-2.0
License Family: copyleft
Topics: trinitycore, wow, linux, multi-platform, multiplayer, mmorpg, hacktoberfest
Last push: 2026-08-26T17:51:24+00:00

## Health v2 (maintenance only)
Score: 95/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 86, longevity 100
- inputs: {"age_days": 5727, "days_push": 7, "days_rel": 19, "gap_med": 33, "n_releases_24m": 16}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 10745, forks 6378 (observed 2026-08-28T04:10:43.984028+00:00)

## What it is
TrinityCore is an open-source C++ MMORPG server framework derived from MaNGOS, implementing game server logic for World of Warcraft client versions. It is a community-driven, GPL-2.0 licensed project actively maintained since 2008 with multiple supported game version branches.

## Use cases
- run a private world of warcraft server
- study mmorpg server architecture
- host a multiplayer game server for wow clients
- learn large-scale c++ game server development
- contribute to an open source mmorpg framework
- set up a wotlk 3.3.5 private server

## When to choose
- you want a mature, actively maintained open-source MMO server framework
- you need support for multiple WoW client versions including 3.3.5 and Cataclysm Classic
- you want to study or modify a large real-world C++ game server codebase

## When to avoid
- you need a general-purpose game engine for building new games
- you want a turnkey hosted game service with no server administration
- you need commercial licensing - it is GPL-2.0 only

## Facets
- artifact type: framework
- maturity: active
- function: game-engine, networking, database, simulation
- domain: gaming-tools, developer-tools
- platform: windows, cpp, cross-platform
- tags: mmorpg, wow, game-server, mangos, mysql, world-of-warcraft, game-development, linux, macos

## Member repositories
- TrinityCore/TrinityCore (main) score 95

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:10:43.984028+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:17:55.221527+00:00, confidence not recorded.
  - readme: https://github.com/TrinityCore/TrinityCore (fetched 2026-08-28T04:10:43.984028+00:00, sha 5c56c0ddfcc7)
  - homepage: http://www.trinitycore.org (fetched 2026-08-29T08:16:53.181637+00:00, sha 6f3a2d5036a7)
- Data as of 2026-08-30T08:39:29.467469+00:00.
