# TrenchBroom/TrenchBroom

Cross-Platform Level Editor

Repository: https://github.com/TrenchBroom/TrenchBroom
Canonical: https://ross.abutalabs.com/products/trenchbroom
Language: C++
License: GPL-3.0
License Family: copyleft
Topics: c-plus-plus, games, game-development, level-editor
Last push: 2026-08-26T21:44:50+00:00

## Health v2 (maintenance only)
Score: 95/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 86, longevity 100
- inputs: {"age_days": 5256, "days_push": 7, "days_rel": 12, "gap_med": 73.0, "n_releases_24m": 7}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2750, forks 356 (observed 2026-08-28T04:07:17.889603+00:00)

## What it is
TrenchBroom is a free, cross-platform level editor for Quake-engine based games, supporting brush and entity editing with a high-performance 3D renderer. It supports Quake, Quake 2, Quake 3, Hexen 2, Daikatana, and custom engines via game configurations.

## Use cases
- create maps for Quake
- edit brush geometry for a Quake-engine game
- design levels with entities and textures
- build custom game levels for a retro FPS engine
- export maps as .obj files
- configure a custom game engine for level editing

## When to choose
- you are making maps for Quake-engine based games
- you need robust brush and vertex editing tools
- you want a free cross-platform level editor with 3D and 2D views

## When to avoid
- you need a level editor for non-Quake engines like Unreal or Unity
- you need full Quake 3 patch or brush primitive support
- you want a node-based or scripting-focused level design tool

## Facets
- artifact type: application
- maturity: active
- function: gui, graphics, editor, game-engine
- domain: gaming-tools, graphics
- platform: cross-platform, windows, cpp
- tags: level-editor, quake-engine, brush-editing, map-editing, 3d-editor, qt, game-development, macos, linux

## Member repositories
- TrenchBroom/TrenchBroom (main) score 95

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:07:17.889603+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T08:18:57.246307+00:00, confidence not recorded.
  - readme: https://github.com/TrenchBroom/TrenchBroom (fetched 2026-08-28T04:07:17.889603+00:00, sha bae4bfa6c846)
- Data as of 2026-08-30T08:39:29.467469+00:00.
