# TorqueGameEngines/Torque3D

Repository: https://github.com/TorqueGameEngines/Torque3D
Canonical: https://ross.abutalabs.com/products/torquegameengines-torque3d
Language: C++
License: NOASSERTION
License Family: other
Last push: 2026-08-24T12:22:36+00:00

## Health v2 (maintenance only)
Score: 67/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 8, longevity 100
- inputs: {"age_days": 2289, "days_push": 9, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2090, forks 235 (observed 2026-08-28T04:06:12.355675+00:00)

## What it is
Torque3D is an open-source (MIT licensed) 3D game engine originally developed by GarageGames, written in C++. It supports building games for Windows, Linux, and macOS and includes community documentation, forums, and pre-compiled binaries.

## Use cases
- build a 3d game with an open source engine
- create cross-platform desktop games in c++
- learn how a full game engine works internally
- prototype 3d worlds with terrain and lighting
- fork a mature game engine for custom development

## When to choose
- you want a fully open-source C++ game engine with permissive MIT licensing
- you need cross-platform desktop game development on Windows, Linux, and macOS
- you want to study or modify a complete, historically significant game engine codebase

## When to avoid
- you need modern AAA-grade rendering features or extensive asset store ecosystem
- you prefer engines with large active communities like Unreal or Godot
- you are targeting mobile or web platforms primarily

## Facets
- artifact type: application
- maturity: maintenance
- function: game-engine, graphics, simulation
- domain: cross-platform
- platform: windows, cpp
- tags: 3d-game-engine, open-source, torque, c++, mit-license, game-development, linux, macos

## Member repositories
- TorqueGameEngines/Torque3D (main) score 67

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:06:12.355675+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T02:55:35.283917+00:00, confidence not recorded.
  - readme: https://github.com/TorqueGameEngines/Torque3D (fetched 2026-08-28T04:06:12.355675+00:00, sha 05049671adc5)
- Data as of 2026-08-30T08:39:29.467469+00:00.
