# mapeditor/tiled

Flexible level editor

Repository: https://github.com/mapeditor/tiled
Canonical: https://ross.abutalabs.com/products/tiled
Homepage: https://www.mapeditor.org/
Language: C++
License: NOASSERTION
License Family: other
Topics: editor, level, qt, c-plus-plus, tile, java, game-development, level-editor, map-editor, tilesets, qbs, qt-framework, hacktoberfest, game
Last push: 2026-08-26T23:32:08+00:00

## Health v2 (maintenance only)
Score: 90/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 74, longevity 100
- inputs: {"age_days": 5666, "days_push": 7, "days_rel": 98, "gap_med": 39.5, "n_releases_24m": 5}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 12850, forks 1951 (observed 2026-08-28T04:10:59.932820+00:00)

## What it is
Tiled is a free, open-source, general-purpose tile map editor for tile-based games, supporting orthogonal, isometric, and hexagonal maps with unlimited layers and custom properties. It is built with Qt, extensible via JavaScript scripting, and exports to many formats including TMX, JSON, Lua, GameMaker, and Defold.

## Use cases
- create tile maps for a 2D platformer
- design isometric RPG levels
- edit hexagonal game maps
- export game levels to JSON or Lua
- automate tile placement with automapping rules
- annotate game levels with collision objects and polygons
- build large infinite or multi-map worlds

## When to choose
- you are building a tile-based 2D game and need a mature, free level editor
- you need a widely supported map format (TMX) with integrations for many game frameworks
- you want a scriptable editor to add custom formats or automate level workflows

## When to avoid
- you need a 3D level editor or non-tile-based level design
- you require a fully in-engine editor tightly coupled to your custom game engine
- you need a web-based collaborative map editor

## Facets
- artifact type: application
- maturity: stable
- function: editor, gui, graphics, plugin-system
- domain: gaming-tools, cross-platform
- platform: windows, cpp, cross-platform
- tags: tile-map-editor, tmx, level-design, qt6, tilesets, isometric, hexagonal, javascript-scripting, automapping, game-development, linux, macos, desktop

## Member repositories
- mapeditor/tiled (main) score 90

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:10:59.932820+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:13:44.172704+00:00, confidence not recorded.
  - readme: https://github.com/mapeditor/tiled (fetched 2026-08-28T04:10:59.932820+00:00, sha c81366d4cba0)
  - homepage: https://www.mapeditor.org/ (fetched 2026-08-29T08:09:46.317587+00:00, sha 284a3ddf31bb)
  - site_page: https://www.mapeditor.org/docs (fetched 2026-08-29T08:09:46.325466+00:00, sha 794c91853b9b)
- Data as of 2026-08-30T08:39:29.467469+00:00.
