# asny/three-d

2D/3D renderer - makes it simple to draw stuff across platforms (including web)

Repository: https://github.com/asny/three-d
Canonical: https://ross.abutalabs.com/products/three-d
Language: Rust
License: MIT
License Family: permissive
Topics: webassembly, webgl, wasm, rust, graphics
Last push: 2026-06-24T16:05:29+00:00

## Health v2 (maintenance only)
Score: 63/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 89, release rhythm 8, longevity 100
- inputs: {"age_days": 3087, "days_push": 70, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1663, forks 141 (observed 2026-08-28T04:05:18.791991+00:00)

## What it is
three-d is a Rust library providing an OpenGL/WebGL/OpenGL ES renderer for drawing 2D and 3D graphics across desktop, web, and mobile platforms. It offers high-level features with optional low-level access, including custom shader support, while minimizing boilerplate setup.

## Use cases
- render 3d graphics in rust
- draw 2d shapes with webgl in the browser
- build a simple 3d visualization tool
- render custom shaders without boilerplate
- make a small 2d or 3d game in rust
- render ui or images with opengl
- cross-platform graphics that also run on web via wasm

## When to choose
- you want to draw 2D/3D graphics in Rust with minimal setup
- you need the same rendering code to run on desktop, mobile, and web (WebAssembly)
- you want high-level convenience but with access to low-level OpenGL and custom shaders
- a full game engine is too heavy but raw OpenGL is too tedious

## When to avoid
- you need a full-featured game engine with physics, audio, and asset pipelines
- you require modern APIs like Vulkan, Metal, or DirectX rather than OpenGL/WebGL
- you need a mature high-level scene graph or editor tooling

## Facets
- artifact type: library
- maturity: active
- function: graphics, image-processing, data-visualization, game-engine
- domain: graphics, web-development, data-visualization
- platform: cross-platform, wasm, rust
- tags: opengl, webgl, renderer, 3d-graphics, 2d-graphics, shaders, gamedev, game-development, web-server, desktop, mobile

## Member repositories
- asny/three-d (main) score 63

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:05:18.791991+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T03:44:31.318261+00:00, confidence not recorded.
  - readme: https://github.com/asny/three-d (fetched 2026-08-28T04:05:18.791991+00:00, sha 5801ca047536)
  - registry_crates: https://crates.io/api/v1/crates/three-d (fetched 2026-08-29T11:16:41.033067+00:00, sha 1cf228c36952)
- Data as of 2026-08-30T08:39:29.467469+00:00.
